top of page

Ideas Portal
Hopping from one bulb to another...
Recent Posts
What's new ?


Microsoft Team List Board How to delete a bucket 2026 Nov 12
let's say you have the following buckets and the last one is wrong Step 1 click "Edit in grid view" Step 2 goto "board choice > Column settings > Edit" Step 3 from here we can delete the targeted bucket then hit "Save" at the bottom Finally that annoying thing is gone QwQ


STATUS REPOwORT - 20261102 - 20261108
📁 M2007U ╰── 📁 Learn2016 ╰── 📁 Academic2017 ╰── 📁 Science2017 ├── 📁 Physics2023 │ ╰── 🟡 KOwOdni │ ├── transfered basic concept explainations to Blog Posts │ ├── new blog Post : Chladni Figures II │ ├── new blog Post : Chladni Figures III │ ├── Reso Function now can be linear or cosine │ ├── Each Mode


Chladni Figures III
Stacking multiple Figures inspired by logic gates, we have 0 * 0 = 0 0 * b = 0 a * 0 = 0 a * b = ab from the stand point of "0" it is like an OR gate this means that : when we want to stack 2 or more graphs / figures together we only need to multiply them together here are some examples : sin(3/2*atan(y/x)) AND sin(2*pi*sqrt(x^2+y^2)) cos(1*pi*x)cos(2*pi*y) - cos(2*pi*x)cos(1*pi*y) AND sin(2*atan(y/x)) AND sqrt(x^2+y^2)-0.4 sin(3*pi*x)sin(4*pi*y) + sin(4*pi*x)sin(3*pi*y) AND.
All Posts
Everything ... all in one spot ...
Search
Science 2017
the energy that keeps the world to move forward


Chladni Figures III
Stacking multiple Figures inspired by logic gates, we have 0 * 0 = 0 0 * b = 0 a * 0 = 0 a * b = ab from the stand point of "0" it is like an OR gate this means that : when we want to stack 2 or more graphs / figures together we only need to multiply them together here are some examples : sin(3/2*atan(y/x)) AND sin(2*pi*sqrt(x^2+y^2)) cos(1*pi*x)cos(2*pi*y) - cos(2*pi*x)cos(1*pi*y) AND sin(2*atan(y/x)) AND sqrt(x^2+y^2)-0.4 sin(3*pi*x)sin(4*pi*y) + sin(4*pi*x)sin(3*pi*y) AND.
XR_XharpRazor
Nov 31 min read


Chladni Figures II
here are some of the Shape Functions that resembles the shapes of Chladni Figures. sin(f*pi*sqrt(x^2+y^2)) f is an integer from left to right, f=1,2,3,4 sin(p * atan(y/x)) p is an integer from left to right, p=1,2,3,4 sin(m*pi*x)sin(n*pi*y) - sin(n*pi*x)sin(m*pi*y) m & n are integers from left to right are n=1,2,3,4 from top to bottom are m=1,2,3,4 cos(m*pi*x)cos(n*pi*y) - cos(n*pi*x)cos(m*pi*y) m & n are integers from left to right are n=1,2,3,4 from top to bottom are m=1,2,
XR_XharpRazor
Nov 31 min read


Chladni Figures I
What it is ? A speed run to understand Chladni Figures Take a rope, fix it at one end, then shake the other end once, a pulse is sent to the end, and bounce back. If you continuing shaking the rope at a correct frequency the pulses you sent and the pulses that bounces back will add up to become a new wave : some parts of the rope moves, some part of the rope stays (aka "nodes"). This wave is what we call "Standing Wave" The same idea applies for a Metal plate. Fix the metal p
XR_XharpRazor
Nov 12 min read


x+2 = x+3
one day I saw the following equation waiting to be solved : by instinc and by normal sense, this has no solutions, based on how addition works, starting with the same number bu adding different numbers should give you different results. However, with a single reasonable twist, this equation has infinite solutions: Modular Arithmetic Curling the entire number line into a circle here is a quick recap of basic modular arithmetic : in other words, "a" is the remainder of "A" when
XR_XharpRazor
Oct 272 min read


Math Exercise - 2026.0624.1953
Setup 2 parellel lines : AB and GC connecting the line BC on that line lies a moving point D connecting the line AD and extend it until it crosses the line GC and end up with an intersection point Q Question on the line BC, what should BD be so that the area ABDECDA is the smallest ? Solution add 2 line segments : HD & DF, where lets name these 4 line segments : HD as "h1", DF as "h2", CE as "b", BD as "x" which is the length we want to find lets say the area for ABD is "A1",
XR_XharpRazor
Jun 241 min read


Enigma Machine 2
here I will assume you have read the 1st post about the Enigma Machine, if you haven't, here is the link : Comparisons Before understanding how to actually use XKEM (XKey Enigma Machine), it is better to understand what are the differences compared to an Enigma Machine fixing the Main Flaw On a traditional Enigma Machine, the reflector is what sends the signal back to the rotors, but because of this, a letter can never become itself. Therefore in 64KEM (64Key Enigma Machine)
XR_XharpRazor
Apr 133 min read


Enigma Machine
Intro The Enigma Machine is originally invented by a German Engineer : Arthur Scherbius. The Enigma Machine was originally meant for Banks for encrypting and decrypting secret messages or notes. During WW2, the Nazis saw the Enigma Machine and decided to use the machine, but they also decided to add more parts to make it more complex and secure. What are the different Parts ? A military grade Enigma Machine is made from : a Keyboard a Lampboard a Plugboard (added by the Nazis
XR_XharpRazor
Apr 25 min read


4 types of Animation in Unity (and other Game Engines)
Animations in Game Engines are not only just dope sheets, there are more ways to animate things
XR_XharpRazor
Mar 253 min read


Computer Science VS Medicine
One day I was scrolling on YouTube Shorts, and I came across this : At the begining, it seems like Computer Science is winning, but at the end of the video, the entire table turned. What is winning / success ? Most of the time when we hear "being successful", people immediately think of "material success". Huge houses, luxuries, huge incomes. But based on different people with different goals, "winning" can mean different things. For those who wants materialistic things, ok f
XR_XharpRazor
Mar 132 min read


Tower of Hanoi Alt version
If you come from the YouTube Video, thanks for watching that episode OwO/ That is actually a remake of an older video we have back in 2023. Compared to the older version, the structure of the video actually stays the same, what is different is the layout of the screen and the participants (my friends trying out Tower of Hanoi). In the video, we did mentioned the Alternative version of Tower of Hanoi, where rings are only allowed to move between adjacent rods, and we "challeng
XR_XharpRazor
Feb 61 min read


Volume of 3D Shapes
Intro during Primary school or Highschool, we were taught the volumes of a cone, a pyramid, an a sphere. But where do they come from ? In the textbooks that I used, they proof this volume by using water. Which I am not satisfied. In this post we will be using Integral to proof the volume of these shapes. Basic Concept assume that we have a function r(x), which can be interpreted as "give me an x-position, and I can give you the radius at that position". The result is the 3D s
XR_XharpRazor
Feb 23 min read


The paralysis - your device is offline please sign in with the last password used on this device on windows 11
2025 November 5th I tried to log on my laptop, I entered my password, Windows shows the following message : Your device is offline. Please sign in with the last password used on this device So I tried again, and check if the password is correct or not. And also checked that my laptop is connected to my home's Wifi. However, the same message appeared. So i search for tutorials online. below are some of the methods that I tried and didn't work. (1) Starting in SafeMode with Reg
XR_XharpRazor
Nov 7, 20254 min read


M2023 - Fourier Series : 3 - arith. freq + geo. amp =? circle
using fourier series to draw an unexpected circle
XR_XharpRazor
Oct 27, 20252 min read


M2023 - Fourier Series : 2 - a series of vectors
this post is meant for the tool : https://memo2007ultra.wixsite.com/m27u-l2016/foworier-sewies but before diving into the complexity of fourier series, we need to take a look at the simplest building block : a spinning unit vector, or a unit vector pointing at a certain angle in the complex plane : this is one of the famous fomular : Euler's formula, there are many proofs available online, either tearing e into it's taylor series and then clump it into 2 taylor series which a
XR_XharpRazor
Oct 27, 20252 min read


16EDO
What it is ? take an octave and cut it into 16 notes, this is 16EDO or 16TET Shasavic Music Theory - by LampLight In Shasavic Theory by LampLight, the desired target octave clamped factors are as follows : 3f -> 3/2 = 1.5 5f -> 5/4 = 1.25 7f -> 7/4 = 1.75 11f -> 11/8 = 1.375 here is a video from LampLight explaining Shasavic Music if you are completely new to this : How "good" it is here : https://memo2007ultra.wixsite.com/m2007u-ideasportal/post/microtonal-tunning-comparison
XR_XharpRazor
Oct 17, 20252 min read


Microtonal Tunning Comparisons
Starting with a pitch let's start with selecting a pitch in orchestra, it's 440Hz in Astralica Traditional Music, it's 84.6627802711Hz of course you can pick any number you like this is your fundamental frequency let's notate it as "f" Octave let's multiply f by some specific number, say "Ω" for different species or individuals, Ω maybe different Ω is selected, such that fΩ sounds ALMOST the same as f but higher by using the same logic, f, fΩ, fΩΩ, ..., fΩ^n, all of these sou
XR_XharpRazor
Oct 12, 20252 min read


M2023 - Fourier Series : 1 - World Space & Local Space
Abstract A few weeks ago, I created a tool to demonstrate the beauty of Fourier Series. This is a combination of Math and Art 🔗 https://memo2007ultra.wixsite.com/m27u-l2016/foworier-sewies fOwOrier Sewies : one of the presets "spike flower", with a modification of "f0 = 22.5" instead of "f0 = 30" Core here is a small "problem" <! WARNING !> frequencies given in the harmonic configuration should be in LOCAL SPACE This means every time you see a preset on YouTube Shorts or Tik
XR_XharpRazor
Sep 13, 20253 min read


B2023 Note : Blood vessel comparison
When I was cleaning up my belongings, one of the items I decided to get rid of was a piece of paper with a table comparing blood vessels...
XR_XharpRazor
Sep 13, 20251 min read


Math is not useless, it is just you don't know how to use it
One day, my father just wanted to make sure that I know my financial formulas and calculations, so he proposed a scenario : "assume that...
XR_XharpRazor
Jun 9, 20253 min read
m^2 + 7m + 49 = 0 , m^3 = ?
for starters, we can have the following quick and clean way m^2 + 7m + 49 = 0 m^3 + 7m^2 + 49m = 0 and since m^2 + 7m + 49 = 0 m^2 = -7m - 49 then we can have m^3 + 7m^2 + 49m = 0 m^3 + 7(-7m - 49) + 49m = 0 m^3 - 49m - 343 + 49m = 0 m^3 = 343 at this point we can naively just say m = 7 since 7^3 = 343 but what will happen if we do so ? m^2 + 7m + 49 = (7)^2 + 7(7) + 49 = 49 + 49 + 49 =/= 0 what is going on ?!?! QAQ let's allow ourselves to dive into the complex plane, here w
XR_XharpRazor
Mar 14, 20252 min read


World Building in VR/VRChat - Vol 1 - Into Unity
A : Introduction What is this all about ? Building a “virtual” place is one of the great exercises for innovation and problem solving. For this document, we will be focusing on the main process of VRChat World Creation and Building, however, these steps or implementations can be applied to other platforms and environments. B : Contents and Formats What does this document have ? What to expect and how to interpret it ? This document can be separated into the following sections
XR_XharpRazor
Feb 18, 202511 min read


World Building in VR/VRChat - Vol 0 - General Concept
A : Introduction What is this all about ? Building a “virtual” place is one of the great exercises for innovation and problem solving. Building a place like that is one of the forms of art and expression. If we can build a website on the internet or configure our social media profile page, making a “virtual” place is one of the equivalence of that. There are multiple Virtual Reality Platforms available at the moment, this includes VRChat, Resonite, RecRoom, Horizons, and mayb
XR_XharpRazor
Feb 18, 20259 min read


Twitter MAFS 20240523
The original puzzle : https://twitter.com/sudokill9/status/1793167695720177779?t=yr1-03_hu90J5QORaZy6kA&s=19 But first, let's name some...
XR_XharpRazor
May 23, 20241 min read


Geometry Proofs
Since we are upgrading our website, we have decided to compress all the Geometry proofs into one single post. Below are the contents of this post : Angles: The sum of the angles of any triangle is 180 ° The sum of the inner angles of any polygon Lines, Length & Distance: Pythagoras Theorem Sine, Cosine, Tangent specific value with specific angles Areas: Area of an obtuse triangle Area of a trapezoid The sum of the angles of any triangle is 180° ∵AB//CD ∴∠CAB + ∠ACD = 180° ∴∠C
XR_XharpRazor
Jun 14, 20234 min read
bottom of page
.png)