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Krosno_Lira.png

[ KosraNo - Lira ] - Human Dialect

Seeing and talking about colors as humans

These words/phrases will be used when referring to nouns or adjectives that is related to light.

01:Hue

Hue

For Human, Astralica Human Dialect, the 3 primary colors are:

[ Rahaka ]

Red

[ Nawari ]

Green​

[ Koqosa ]

Blue

Although these names will not be used here directly, they will be used for derivation.

Here we have their cropped segments and Emphasize Segments

cropped : [ Ra ]

emphasize : [ Ha ]

cropped : [ Na ]

emphasize : [ Wa ]

cropped : [ Ka ]

emphasize : [ Sa ]

Since the Human Dialect only has 3 primary colors, Itis guaranteed that a "Hue Circle" can be formed, In this case, Astralica Human Dialect uses the Hue Circle approach, let's try to construct this circle step by step

Cropped and Emphasize Segments

 

The cropped segments is used to represent the general Hue, the emphasize segment is used to state that if a color is perfectly Red, Green or Blue.

Step 01 : Color wheel

let's draw a color wheel, with 3 major ticks and 3 secondary ticks and for each segment between a major tick and a secondary tick, we can have 4 smaller segments.

The convention here is to have Red as 0 deg, Green as 120 and Blue as 240 deg,

and the angle starts on the right hand side, clockwise, just like back in trigonometry.

ColorWheel_00-01.png

Step 02 : Primary Chunks

For now we will list the 3 major chunks for Red, Green, and Blue,

so at least we know which part of the circle will be covered by which primary color.

For every tick, this will contain the general color, if the tick is a Major tick, the Emphasize segment will be appended.

ColorWheel_01-01.png

Step 03 : Purity Magnitude

With different vowels, we can represent how close a color is to a pure primary color,

ranging from "o", "i", "​æ" to "a"

ColorWheel_02-01.png

Step 03 : Side Specification

Here we can see, for each primary color, they have both symmetrical sides,

like "if I were to say "ri", am I talking about the "ri" closer to "nawa" or the "ri" closer to "kasa" ?"

In this case, we can append a segment behind the general segment to specify which side are we referring to.

ColorWheel_03-01.png

Step 05 : Pronouncing the Hue

the full name of a color should be "KosraNoNi - Lira - Klara Ru Taxi - <Hue Name>",

but this is a bit too many syllables, to simplify it, we can have "Kros - Li - Ta - <Hue Name>"

if the context is even clearer that we are referring to a color, then we can just have "Li - Ta - <Hue Name>"

for extreme simplification, just the hue name written in Casual Script should be good.

02:SpecialCaseDialect

Special Case Dialect

Sometimes, different people or groups can pickup or adapt to smaller different dialects, and have small alternative rules, rather than following the standardize rules.

Here we have several RGBA Hue formats that we can use :

  • Single Digit 16

  • Single Digit Quad

  • Double Digit 16

Single Digit 16

Each slot is a single-digit Number, ranging from 0x0 to 0xF

​​

​

Double Digit 16

Each slot is a double-digit Number, this will be the familiar color code format to some graphic designers.

​

​

Single Digit Quad

Each slot is a syllable, which represent a certain amount of that primary color

however the way to pronounce it makes the colors sounds like names

which is pretty common in normal speeches and conversation and lore making.

4

3

2

1

0

ha

ra

ri

ro

wa

na

ni

no

sa

ka

ki

ko

tra

ta

ti

to

Extra - That name sounds familiar...

Due to coincidence, some of the names are charracters or people from the Internet,

which can be fun and interesting :

ColorWheel_03-01.png
RanaV4full.png
Rina_Tennoji.png
NoraV8C13.png
KonaChan.jpg
KanaChan.jpg
Kara.png
RikaChan.jpg
Rika_PorterRobinson.png
Hanako.jpg

HaNaKo

Extra - Back in Mah Days

Back in 2022 October 07, Colors can only be described in RGBA or YMCK, with 8 states

Screenshot 2024-06-30 055917.png
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